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1. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
This thread is FILLED with things which are not small at all. but here's my small thing: I'd like to see all PG and CPU fitting numbers multiplied by 10. Then the fitting skills would actually make a difference! Most standard weapons don't ...
- by Absolute Idiom II - at 2014.05.21 10:24:00
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2. Dust 514 CPM Votematch - in Feedback/Requests [original thread]
What is Vote Match Vote Match is the trusted website run by Dierdra Vaal since the CSM4 election which matches up users to CSM candidates that most closely match their opinions and views on Eve after filling in a questionnaire about the game. Th...
- by Absolute Idiom II - at 2014.02.03 21:53:00
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3. make scanners a sidearm - in Feedback/Requests [original thread]
What problem is this trying to solve?
- by Absolute Idiom II - at 2013.11.28 15:31:00
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4. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
^^Absolutely not. SP Rollover is a very poor solution. A constantly regenerating pool of SP would be a much better solution.
- by Absolute Idiom II - at 2013.11.27 08:53:00
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5. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
I have to say that I think a simple SP rollover is actually a *poor solution* since it only solves a single issue: that of 'use it or lose it' to a rigid weekly tempo. You'll still reach a point in the week when you've hit the cap and it's pointle...
- by Absolute Idiom II - at 2013.11.26 23:42:00
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6. Dropship turret mechanics - in Feedback/Requests [original thread]
I actually don't understand the problem being described in the OP.
- by Absolute Idiom II - at 2013.11.26 10:07:00
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7. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Well it obvious that CCP won't, and can't, simply choose the ideas which (apparently) are most popular - because most players are ******* awful game designers.
- by Absolute Idiom II - at 2013.11.17 12:45:00
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8. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
I'd like to link to my suggestion for a large, constantly regenerating pool of SP: https://forums.dust514.com/default.aspx?g=posts&m=462915#post462915 Quote: The Alternative It's simple really. 1) Have an active SP reward pool which ...
- by Absolute Idiom II - at 2013.11.14 20:30:00
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9. New Active SP reward system - in Feedback/Requests [original thread]
Given we've been asked to consider an SP rollover system, I'd like to bump this thread about *how* we earn our active SP.
- by Absolute Idiom II - at 2013.11.14 20:15:00
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10. [REQUEST:] To fix the scanner: fix angle + make detection other than instant on/... - in Feedback/Requests [original thread]
Not bad.jpg
- by Absolute Idiom II - at 2013.11.13 11:53:00
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11. [REQUEST] I want a race & avatar change for AUR - in Feedback/Requests [original thread]
Reviving this!
- by Absolute Idiom II - at 2013.11.11 13:26:00
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12. AURUM to change race - in Feedback/Requests [original thread]
Ah, I see a previous thread about it: https://forums.dust514.com/default.aspx?g=posts&t=78097
- by Absolute Idiom II - at 2013.11.11 13:23:00
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13. AURUM to change race - in Feedback/Requests [original thread]
I quite fancy changing the race of my char. It affects nothing except RP, your MQ and your avatar on the forums. I should able to spend some AUR to change the race of my clone. All in support, say aye!
- by Absolute Idiom II - at 2013.11.11 13:21:00
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14. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
I'm getting weird behaviour when I try to advance to the next DEV post in the thread. I usually click on the blue bar over the top of the dev avatar - but it keeps taking me to a DEV post in different threads instead. It's not even always consecut...
- by Absolute Idiom II - at 2013.10.26 18:00:00
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15. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
The ratio of LP reward to LP item costs? I.e. Will in have to grind 10 matches to get a single rifle to put on the market? Or will I be able to by 10 rifles with a single match? Or something in between?
- by Absolute Idiom II - at 2013.10.21 18:29:00
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16. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
So: Friendly Fire. It'll be great to introduce this to FW as it forces people to play better and stop merely relying on the lack of FF to spam grenades, OBs, etc and decimate only the enemy. However there are 4 associated aspects to consider: 1) ...
- by Absolute Idiom II - at 2013.10.19 23:19:00
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17. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
So: Friendly Fire. It'll be great to introduce this to FW as it forces people to play better and stop merely relying on the lack of FF to spam grenades, OBs, etc and decimate only the enemy. However there are 4 associated aspects to consider: 1) ...
- by Absolute Idiom II - at 2013.10.19 18:59:00
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18. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Accidental Leak? Quote: EVE Orbitals On my todo list is to add kill mails for OB, LP rewards and improve the locating of battles. We have some rough ideas for a battle finder in EVE to help the FW guys out. Making the district name visible in ...
- by Absolute Idiom II - at 2013.10.19 12:03:00
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19. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
Could you explain a bit more about how the standings thing works? 4 TKs reduces me to level 0 and gives me a 24 hr ban. How do I raise my standings in order to be able to rejoin FW?
- by Absolute Idiom II - at 2013.10.18 23:23:00
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20. Question for CCP: raRaRa - in Feedback/Requests [original thread]
What about the ability to switch on/off having to view other people's signatures? (with an exception maybe for CCP staff's signatures).
- by Absolute Idiom II - at 2013.10.11 10:41:00
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